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AI and the future of Media and Creative work: what changes, what stays human

What global estimates, employer surveys and AI usage data say may change in design, writing, video and marketing, what they cannot tell you about Malaysia, questions to test with a practitioner, and how to try the work on Day 2.

Reviewed by Mereka staff

Published 24 Oct 2026Next check due 24 Apr 20278 min read15 of 15 facts verified against their sources

Key facts

  • On the ILO's 2025 index, graphic and multimedia designers score 0.49 out of 1, and advertising and marketing professionals and writers 0.55. Visual artists score 0.21 and musicians 0.28, in its lowest band, "not exposed". Global generative-AI task-exposure estimates; not a Malaysian forecast; not a job-security rating[1].
  • Employers in the World Economic Forum (WEF) survey put graphic designers among the fastest-declining jobs to 2030, a reversal from 2023, and UI and UX designers among the fastest-growing. Global employer expectation, published 2025[2].
  • In Anthropic's February 2025 data, arts, design, entertainment, sports and media tasks were 10.3% of Claude conversations, second only to computing. Anthropic usage data, not Malaysian demand[3].
  • We did not find a current Malaysia-specific study of AI and creative jobs. TalentCorp's 10-sector study, reported in August 2025, did not include the creative industries[4].

Creative work is changing as AI tools learn to make images, sound and video as well as text. The ILO notes these models gained those abilities after 2023, and names multimedia among the leading adopters[1]. Some creative tasks may change a lot and others hardly at all, so this page gives you questions to test with people who do the work.

For routes in, portfolios and courses, start with Media & Creative after SPM.

How to read this page

Observed means someone measured it. Projected means someone estimated the future, so we say who, when and for where. Projections are often wrong.

The scores come from the International Labour Organization (ILO). They estimate how much of an occupation's current tasks generative AI (tools that write, summarise or make images from a prompt) could potentially do, from 0 to 1[1]. "Not exposed" is a technical label: most of the occupation's tasks scored consistently low for what generative AI can do today[1]. It does not mean AI will never change the work, and it says nothing about Malaysian clients or pay. Exposure is not job loss either: the ILO says that depends on adoption and on whether workers get the chance to learn the tools[1].

What is already happening (observed)

  • People use one AI product for creative and marketing work. In February 2025, 10.3% of the Claude conversations Anthropic studied were arts, design, entertainment, sports and media tasks, the second-largest group after computing. Claude could not make images, so image work is under-counted[3]. Anthropic usage data (Claude.ai conversations sorted into US job categories), not Malaysian demand.
  • Marketing is mostly work; creative writing is mostly personal. In June 2026, Anthropic reported that 80% of conversations producing marketing content were work-related, while more than 80% of those producing creative writing were personal[5]. Anthropic usage data from a sample it says is not representative.
  • Malaysia. We did not find a current Malaysia-specific study that measures how agencies, studios or freelancers here use AI. Ask practitioners on Day 2 what they see.

What people project, and who says so

  • Graphic designers, a change in view. Employers listed graphic designers among the fastest-declining and largest-declining jobs to 2030. In the 2023 edition they had been a moderately growing job, and the WEF says this first-time prediction may reflect generative AI's growing abilities. Global employer expectation, published 2025[2].
  • Designing for people. The same employers listed UI and UX designers, who design how apps and websites work for users, among the fastest-growing jobs. Global employer expectation, published 2025[2].
  • Skills employers name. 57% of employers counted creative thinking as a core skill for their workforce. Global employer expectation, published 2025[2].
  • Employers in Malaysia. 82% expected AI to transform their business by 2030, close to the global 86%; the WEF gives no separate Malaysian figures for creative industries. Expectation of employers in Malaysia in the WEF's global survey, published 2025[2].

Task by task

These cards are our reading of the sources for a classroom exercise, not a forecast. A practitioner may disagree, and their reasons are worth hearing.

Design a logo, layout or social post

  • What a person does: judges what fits the brand and checks the rights.
  • What AI might assist: drafts and variations in seconds.
  • What this source does not show: what Malaysian clients will pay for design now.

Write ad copy and captions

  • What a person does: checks facts, tone, brand rules and how it reads in Bahasa Malaysia.
  • What AI might assist: first drafts in several languages.
  • What this source does not show: how many copywriting jobs change in Malaysia.

Turn a client brief into a campaign idea

  • What a person does: finds out what the client really wants and sells the idea.
  • What AI might assist: idea lists and mood boards.
  • What this source does not show: anything about client trust, which no score measures.

Edit video and add subtitles

  • What a person does: owns the story, pacing and music rights.
  • What AI might assist: auto-captions and rough cuts.
  • What this source does not show: how fast local studios adopt these tools.

Shoot photos or film on location

  • What a person does: directs people, finds the light, is there.
  • What AI might assist: the editing afterwards.
  • What this source does not show: whether AI images replace some paid shoots.

Report a story

  • What a person does: interviews people, checks facts, verifies an image or recording is real.
  • What AI might assist: transcribing and summarising.
  • What this source does not show: how Malaysian newsrooms are changing.

New tasks that are appearing

  • Directing AI tools: writing prompts, choosing between outputs and correcting them.
  • Checking AI drafts for brand rules, accuracy, bias and copyright before anything is published.
  • Telling clients what AI made and what you made. Malaysia's National Guidelines on AI Governance and Ethics, issued by MOSTI in September 2024, are voluntary and include transparency and accountability among seven principles[6].
  • Verifying whether an image, video or voice recording is genuine.

This list is our reading of the sources above, not an official one.

What stays human: hypotheses to test

These are practitioner hypotheses to test, not findings. The sources do not show that any of these tasks will stay unchanged.

  • Who judges what this audience will find funny, moving or respectful?
  • Does the client relationship, and their trust in you, keep the work?
  • Does a live performance or hand-made piece keep its value?
  • Who answers for the rights and the truth of what gets published?

A business question sits behind all of these: if AI makes drafts faster, clients may expect to pay less for them. Ask a practitioner how they now charge.

What this means for you

  • Show your thinking, not just finished pieces. A portfolio with the brief, sketches, versions and what you changed after feedback shows judgement.
  • Learn the AI tools and keep records. Note which tool made what, so you can tell a client and check the rights.
  • Build client skills. Listening to a brief, pitching and handling feedback are social work that a portfolio alone does not show.
  • Look at where design meets people and data. Employers project growth for UI and UX designers, and name creative thinking as a core skill (global employer expectation, published 2025)[2].
  • Watch how Malaysian clients start asking about AI use and disclosure, and whether a Malaysian study of creative jobs appears.

Your next step

  1. On Day 2, choose the Media and Creative taster (a 30-second campaign concept) or, if your cohort runs four labs, the Design and Create lab. Do one part with AI and one without, and note what you changed in the AI version. Read the Design and Create lab brief first.
  2. Ask the practitioner: "Which part of your week has AI changed most, and which part not at all?" Write the answer in "The future" section of your Future Map.

About the evidence

ILO scores (a global generative-AI task-exposure estimate; not a Malaysian forecast; not a job-security rating), on a 0 to 1 scale with the ILO's band[1]:

  • Web and multimedia developers 0.60, gradient 4
  • Advertising and marketing professionals 0.55, gradient 3
  • Authors and related writers 0.55, gradient 3
  • Journalists 0.54, gradient 3
  • Graphic and multimedia designers 0.49, gradient 2
  • Advertising and public relations managers 0.39, minimal exposure
  • Photographers 0.39, gradient 1 (some tasks highly exposed, most not)
  • Film, stage and related directors and producers 0.37, minimal exposure
  • Broadcasting and audio-visual technicians 0.35, minimal exposure
  • Actors 0.31, minimal exposure
  • Musicians, singers and composers 0.28, not exposed
  • Visual artists 0.21, not exposed

The bands run from "not exposed" and "minimal exposure" up to gradients 1 to 4, the most exposed[1]. The ILO built its scores from a survey of 1,640 workers in Poland, rounds of discussion with international experts, and an AI assistant built on that input. Every task counts equally, and the ILO says local factors its global study does not cover can speed up or limit the change[1]. ILO occupation groups do not map one-to-one onto Malaysian job titles, and we do not claim a direct mapping.

WEF figures are expectations from a survey of more than 1,000 employers across 55 economies, published January 2025[2]. Anthropic figures are its own usage data, not Malaysian demand. The method behind the task cards is in Tasks, not job titles.

For facilitators

Use the task cards as a starting list for the Day 2 AI task X-ray and ask the practitioner to correct them before learners use them. Each learner supports one card with a source and challenges one assumption. Stop any conclusion that a job is "safe" or "dead": the evidence here does not support either.

How sure are we?

Each fact or figure in this guide, and how well its sources back it up. Checking evidence is a skill: open a source and see if you agree.

15 of 15 facts verified against their sources

  • Verified · Its sources say this.

    ILO 2025 Annex Table A1 (gradient, mean task score on a 0-1 scale): Graphic and Multimedia Designers (2166) Gradient 2, 0.49; Advertising and Marketing Professionals (2431) Gradient 3, 0.55; Authors and Related Writers (2641) Gradient 3, 0.55; Advertising and Public Relations Managers (1222) Minimal Exposure, 0.39; Broadcasting and Audio-visual Technicians (3521) Minimal Exposure, 0.35; Photographers (3431) Gradient 1, 0.39; Journalists (2642) Gradient 3, 0.54; Web and Multimedia Developers (2513) Gradient 4, 0.60; Film, Stage and Related Directors and Producers (2654) Minimal Exposure, 0.37; Actors (2655) Minimal Exposure, 0.31; Musicians, Singers and Composers (2652) Not Exposed, 0.28; Visual Artists (2651) Not Exposed, 0.21.

    Sources:[1]

  • Verified · Its sources say this.

    ILO 2025: since 2023 large language models have acquired multimodal abilities (images, audio, video) and some agentic capabilities, with software development and multimedia sectors among some of the leading adopters.

    Sources:[1]

  • Verified · Its sources say this.

    The ILO's 2025 index (Working Paper 140, 20 May 2025) scores occupations from 0 to 1 on the potential of generative AI to do their current tasks, and groups them from Not Exposed and Minimal Exposure up to Gradients 1 to 4 (Gradient 4 = highest exposure).

    Sources:[1]

  • Verified · Its sources say this.

    ILO 2025: exposure does not imply the immediate automation of an entire occupation; whether it leads to disappearance or replacement depends on adoption decisions and on whether workers are given opportunities to learn to work with the technology.

    Sources:[1]

  • Verified · Its sources say this.

    ILO 2025: Not Exposed is the lowest category, for occupations where generative AI currently has no observable potential to automate tasks; Table 5 defines it as occupations meeting none of the higher conditions, where most tasks remain relatively unaffected by GenAI, with low task variability and a stable low mean exposure score. The index scores generative AI only, not robotics.

    Sources:[1]

  • Verified · Its sources say this.

    WEF 2025: Graphic Designers appear among the fastest-declining jobs (Figure 2.2) and the largest declining jobs in absolute terms (Figure 2.4) to 2030; in the 2023 edition they were considered a moderately growing job, and the WEF says the first-time prediction may illustrate GenAI's increasing capacity to perform knowledge work.

    Sources:[2]

  • Verified · Its sources say this.

    WEF 2025: UI and UX Designers are among the 15 fastest-growing jobs to 2030 (Figure 2.2).

    Sources:[2]

  • Verified · Its sources say this.

    WEF 2025: 57% of employers consider creative thinking a core skill for their workforce (Figure 3.3).

    Sources:[2]

  • Verified · Its sources say this.

    Anthropic Economic Index (10 February 2025): Arts, Design, Sports, Entertainment & Media tasks were 10.3% of Claude.ai conversations, second to Computer & Mathematical (37.2%); Claude could not generate images (except indirectly via code), so some creative uses are missing.

    Sources:[3]

  • Verified · Its sources say this.

    Anthropic Economic Index 'Cadences' (26 June 2026): 80% of conversations creating marketing content were classified as work-related, while more than 80% of conversations producing creative writing were personal; the survey sample is not representative of the general population.

    Sources:[5]

  • Verified · Its sources say this.

    The Human Resources Minister said in a written parliamentary reply (reported 20 August 2025) that more than 620,000 jobs are expected to be significantly impacted within three to five years, including wholesale and retail trade (245,000), food manufacturing services (203,000), global business services (89,000), electrical and electronics (37,000) and ICT (30,000); the 10 sectors studied were ICT, E&E, aerospace, chemicals, energy and power, medical devices, pharmaceutical manufacturing, wholesale and retail trade, global business services and food manufacturing services.

    Sources:[4]

  • Verified · Its sources say this.

    MOSTI launched the voluntary National Guidelines on AI Governance and Ethics (AIGE) in September 2024; its seven principles cover fairness, reliability and safety, privacy and data security, inclusivity, transparency, accountability, and human benefit.

    Sources:[6]

  • Verified · Its sources say this.

    The WEF Future of Jobs Report 2025 (January 2025) is based on a survey of more than 1,000 employers (1,043 responses) representing more than 14 million workers across 22 industry clusters and 55 economies, combined with ILO employment data; its job and task figures are employers' expectations.

    Sources:[2]

  • Verified · Its sources say this.

    In the WEF Malaysia economy profile, 82% of employers surveyed in Malaysia expect AI and information processing technologies to transform their business by 2030 (86% globally).

    Sources:[2]

  • Verified · Its sources say this.

    ILO Working Paper 140 (2025) is a global study: its task scores combine a survey of 1,640 people employed in Poland rating tasks from the Polish occupational classification, a survey and Delphi-style discussions among international experts, and an AI assistant built on this input to score ISCO-08 tasks; all tasks in an occupation are weighted equally, and the ILO says local factors not covered in this global study can speed up, expand or limit the impact on specific occupations.

    Sources:[1]

Sources

Numbers in the text, like [1], jump here.

  1. [1]
    International Labour Organization (Gmyrek, Berg and others)Generative AI and Jobs: A Refined Global Index of Occupational Exposure (ILO Working Paper 140) (opens in a new tab)Published 20 May 2025 · Checked 23 Oct 2026
  2. [2]
    World Economic ForumThe Future of Jobs Report 2025 (including economy and industry profiles) (opens in a new tab)Published 7 Jan 2025 · Checked 23 Oct 2026
  3. [3]
    AnthropicThe Anthropic Economic Index (opens in a new tab)Published 10 Feb 2025 · Checked 23 Oct 2026
  4. [4]
  5. [5]
    AnthropicAnthropic Economic Index report: Cadences (opens in a new tab)Published 26 Jun 2026 · Checked 23 Oct 2026
  6. [6]
    MyGOV portal, Government of Malaysia (guidelines issued by MOSTI)National Guidelines on Artificial Intelligence Governance and Ethics (AIGE) (opens in a new tab)Published Sept 2024 · Checked 23 Oct 2026
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